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Jay Goodman

Audio Design and Implementation

Audio expert and hard worker looking to create meaningful experiences through all things sound. Fast learner and team player with experience managing teams and working with like-minded creatives.

Professional Statement

Audio Experience

Polka Box Studios
Remote
January 2022 - Present

Jabsz Studios
Remote
August 2025-November 2025

P1 Games
Remote
October 2024-December 2024

​Composer

  • Composed 10 tracks for Meet the Villies, an indie adventure game that explores a futuristic alien village.

  • Produced all music using MIDI sequencing, mixed and mastered all tracks.

Sound Designer Intern

  • Helped compose soundtracks for several games recently released by the studio.

  • Helped record and produce sound effect packs for release by the studio.

​Volunteer Sound Designer

  • Designed sound effects for Iron Defiance, a tower defense tank game where the player must use tanks from WWII to take down aliens invading Earth.

  • Designed hard SFX, soft SFX, and environmental SFX in Reaper using foley, synthesis, and free sample libraries.

Technical Skills

  • Wwise

  • Unity

  • REAPER

  • Logic Pro X

  • Pro Tools

  • Dorico Elements 5

  • music composition, arranging, orchestration, and production

  • computer programming and languages (C#, C++, Java)

  • sound design and audio editing

  • sound recording

Education

Florida Atlantic University
Boca Raton, FL
August 2021 - May 2025

  • Earned a Bachelor of Music in Commercial Music with a Concentration in Composition.

  • Learned and honed many skills in music composition, arranging, and audio production.

Leadership Experience

Florida Atlantic University
Boca Raton, FL
September 2024 - June 2025

​Operations Manager

  • Supervise and manage four branches of the Student Affairs Department to ensure the Student Union’s daily operations run smoothly.

  • Learned communication, leadership, and teamwork skills.

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